May 29, 2013

Digging deep into the source files of BFDIA 5b.

At first I was planning to make a version of the game that could be playable on tablets. So I decided to download the source code, and used a software called "Flash Decomplier" so as to convert it into a .fla file to export as a .apk file to publish to Android tablets.

However, after looking through the decompilation, I saw some interesting assets that many may not have seen. Let's go through them one by one!

Pencil will be in the game! Somewhen...

Whaa?? Propeller Tune.

This comes the asset we've been waiting for, this appears to be a paint bucket icon for the future "Level Creator". Also, you would see an color picker and eraser, literally.

Here's a complete toolbar of the tools to be found in the creator.
Pencil, Eraser, Box, Paint Bucket, Color Picker, Selection, Row, Column, Copy, Undo and Clear.

Here we see what happens when you click 'Save'. A window pops up to input the name of the level, creator and a description. Which kind of works the same way as Algodoo actually.

We can also see different windows to add characters, objects, tiles, backgrounds and dialogue.


Thanks for reading! Just imagine the wide variety of levels you can make out of this!

9 comments:

  1. Propeller tune is seen when he dies :) However how did you download the swf file?

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  2. How did you download the source?

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  3. I've found this .txt : http://battlefordreamisland.com/5b/levels.txt

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  4. Replies
    1. https://battlefordreamisland.fandom.com/wiki/BFDIA_5b/Level_editing

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  5. Can you please post the .fla file?

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  6. And possibly the .apk as well?

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  7. hoooooooooow????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

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